In a little over two months, the Wii U will be available in shops. With the release of the next-generation Nintendo system on the horizon, we thought we'd take a look back at the previous platform's six years. Although it wasn't always the most pleasant of experiences, the Wii has its moments. We'll look back at the titles that characterized the system, its innovative controller layout, and overall best-in-class performance.
The shooter would be the genre that best defines this generation. Shooters, from first-person to third-person, were the driving force behind the Xbox 360 and PlayStation 3's success. Because it couldn't compete on a technological level with the HD twins, the Wii didn't exactly swim in shooter releases, but that doesn't mean it lacked excellent games. We'll take a look at the Top Shooters that shaped the Wii's library and may have even helped advance the genre in their own little manner.
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7) The Call of Duty Series–
To be honest, I haven't played a Call of Duty game on the Wii since Call of Duty 3 at the console's debut, but from what I've heard, the series has remained a good shooter throughout the years/iterations. They didn't set the bar particularly high in terms of Wii controller use or being specifically designed for the system, but a good shooter is a good shooter.
6) Medal of Honor: Heroes 2–
Medal of Honor: Heroes was a PlayStation Portable and Wii game released before EA relaunched the Medal of Honor series in 2010. While it kept the prior games' World War II themes, it was the innovative Wii controls that truly set it apart. The game made creative use of motion to immerse you in the game while also allowing weaponry to feel distinct to the player. It all contributed to the experience, from using the Nunchuk to reload your pump-action shotgun to turning the dial on your sniper rifle with the Wii-mote to zoom in and out. It would have been higher on the list, but let's face it, World War II shooters were a thing of the past by the time this was released. It was a fun game in an uninteresting environment.
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5) The Conduit–
Over the course of a year, High Voltage Software moved from obscurity to becoming a household brand among Nintendo fans. In the end, The Conduit may not be remembered as one of the greatest shooters of all time, but it did open up a world of possibilities on a platform that had never been seen before. You may change how you played the game on the fly. You may adjust the bounding box, rotation speeds, and button layouts as needed. The game itself wasn't very original, but it went far enough off the rails to be somewhat entertaining. I haven't yet played the sequel, but I've heard it features one of the greatest game endings ever!
4) House of the Dead: Overkill–
Rail-shooters and games that take place on trains have a poor image among gamers. I'm not sure why, but rail shooters experienced a short resurgence this generation thanks to the Wii's unusual controller. House of the Dead: Overkill, on the other hand, rises head and shoulders above the rest of the rail-shooters that have been published. The game has it all, from excellent production value to strong rail-shooting gameplay set in intriguing locations with an excellent soundtrack. The game was handled well and even enabled a player to utilize two Wii motes to dual-wield the campaign. House of the Dead: Overkill is well worth your time if you haven't seen it before.
3) Red Steel 2–
The first Red Steel promised a lot to players at its unveiling, but it ultimately fell short of expectations. Ubisoft would return to the series over three and a half years later, with a lot more experience and reboots under its belt. Red Steel 2 was the end result, and it's one of the most invigorating first-person shooters I've ever played. Not only did it live up to the original title's promise of being able to use a pistol as readily as a sword, but it did it with flair and guts. The lack of diversity in opponents and settings is arguably the game's greatest flaw. There's just so much staring at the desert that one person can take! The train ride, on the other hand, was amazing and thrilling!
2) Goldeneye–
It's only natural that Bond would return to the Wii after leaving his imprint on the Nintendo 64 as the best first-person shooter. Goldeneye Wii wasn't simply a remake of the Nintendo 64 classic, but a contemporary First-person shooter with production values and scale that rivaled even the most prestigious rivals. The game does a fantastic job of combining first-person shooting with Bond's espionage abilities. Even some hand-to-hand fighting is thrown in. It also tried to carry on the multiplayer action of the original. While it performs well, it falls short of the former and fails to meet the new bar for online gaming. It's still one of the finest Wii games, with a strong single-player campaign.
1) Metroid Prime 3: Corruption–
Retro knocked it out of the park with their debut game, so it's no surprise that their first Wii game was also a home run. It's not just one of the greatest games this generation, but it's also the best shooter on the Wii (well, second best, Metroid Prime Trilogy, which merged all three Prime titles with Corruption's Wii controls). Samus is tasked with journeying across different worlds while suffering from Phazon poisoning in Corruption, which continues the Prime narrative. Despite the Wii's lack of technological prowess, Retro was able to work their magic and build some of this generation's most beautiful environments. Pick up Metroid Prime Trilogy if you can locate it; if not, Corruption is the next best thing!
There you have it, hardly the most impressive collection of shooters ever assembled, but plenty of enjoyable hours may be found among these games!