Trumble has been around for quite some time and has made many appearances both within and outside of the metagame during his career. When Trundle is on top of his game, there is just no one else who can compete with him. Mastering the art of playing the Troll King is a fantastic method to go up the ranked ladder and into a variety of different places. Trundle's equipment makes him a straightforward, but very rewarding, and challenging champion to learn because of its simplicity.
The adaptability of the Trundle
Trundle has been used in a broad range of roles, including the jungle, top lane, and, more recently, support positions. Trundle's kit is versatile enough to accommodate a variety of playstyles, thanks to his abilities, which provide single target damage, wave and jungle clear, sustain, and other general utility. The first step is to decide where you'd want to play Trundle in the first place. It's important to remember that although Trundle performs very well against fellow melee opponents, he struggles when forced to fight from a distance.
Trundle has been frequently used as a Leona counter-pick in the support role. Trundle's E (Pillar of Ice) is an excellent weapon for canceling out the hard engagement of other hook champions, as well as her own. The jungle is by far Trundle's most popular position, and it is to this position that this advice will be mostly directed. Trundle's W (Frozen Domain) gives him the ability to take down numerous camps in a very short period of time. Ganks are made easier by his pillar and other damaging skills, which are also effective. Finally, the position in which you choose to play Trundle will have a significant impact on your build and playstyle.
Jungle clearing speed and ganking abilities are important.
The jungle, as previously mentioned, is Trundle's most popular and possibly most effective role, and he plays it very well. Setting up your W on the jungle side that will cover the most number of camps is the most straightforward part of your first jungle clearing. This will significantly improve your mobility and attack speed, allowing you to take out your early camps and get into a ganking position much more rapidly.
Your pillar will be one of the most effective ganking tools you have. Despite the fact that it is not a hard engage or CC like some other jungle abilities, it offers a tough hurdle as well as a slowing effect that will make coming up to your target much easier than otherwise. Your Frozen Domain will assist in closing the distance, and your Q (Chomp) will deliver a little amount of burst damage to knock your opponent to the ground. Trundle has a plethora of slows at his disposal, with the main difficulty being catching up to his adversary's pace.
Trundle's squad is engaged in combat — Damage is absorbed, and fighting ensues.
Trundle is an excellent jungle for the front lines. After the early stages of the battle are through, you'll be taking a lot of damage and searching for chances to use your Frozen Pillar to capture stragglers. You have a fantastic team-fighting tool in R (Subjugate). This allows you to target a carry and instantly seek an opportunity to get in soon after. As soon as your W is depleted, you will become much more difficult to kill and will be able to narrow the distance between you and ranged enemies.
Trundle's passive (King's Tribute) is very useful in team battles as too. Every time one of his enemies falls inside his range, Trundle gains a tiny amount of healing. The result is that if any opponents or enemy minions come within range of Trundle over the course of a team battle, the latter will be able to remain in the fight for longer. Keeping your carriers alive and in front of them is critical to being a successful team fighter, regardless of whether you initiate the attack.
Itemization as well as runes
The itemization of your deck will, of course, be heavily influenced by the location in which you play Trundle. You'll want to start with Divine Sunderer if you're playing in the jungle. Spellblade will provide an improved attack that synergizes well with your Q when you use it, in addition to increasing your attack damage and health. Following the acquisition of Plated Steel caps and boots, you should hurry to finish Titanic Hydra. This is a rather safe item that provides you with a substantial increase in health as well as the ability to clear waves.
Following that, you should continue to place a high emphasis on things that promote health. Thronmail and Streak’s Gage are two excellent choices that would be suitable as the fourth and fifth items in any build, regardless of priority. Whatever enables you to take more damage and maintain your presence in team battles for a longer period of time is preferable in the end.
Because of Trundle's single-target damage emphasis, Press the Attack is the most effective keystone to employ in his arsenal. Furthermore, Triumph is a good match for Trundle's previously established sustain. Runes of Alacrity and Coup de Grace should balance out your main runes, according to legend. For your last two runes, you should focus on sorcery, with Nimbus Cloak and Waterwalking being the most effective spells for junglers.